All coming together to present a muted story of intense battles happening above, amplifying the claustrophobic nature of being trapped in an underwater tin can. Going below the surface as a submarine you lose almost all visibility and are instead presented with dark and murky waters, the ominous glow that comes from sonar positioning, and muffled sound effects. That said, the submarine’s overall mechanics, controls, and playstyle - and by that same token dealing with a sub as an enemy - presents an entirely new way to play.Īnd it’s here where the visual side of the equation matches the above in terms of new. All ships within World of Warships have a detection range, and with subs being relatively small with the ability to dive below the surface this means another ship will need to be within close range to spot one. Whilst still following rules already set. Because of that we've had to develop diving mechanics, and other things that we didn't have before.”Īlthough very different to every other type of ship in the game, how submarines work or behave is thankfully still straightforward and simple. A place where there are no direct interactions with any other classes. A very specialised class too, because the submarine is the only class or ship able to make use of that third dimension below the water. “One that’s going to focus on strategic positioning and risk management. “This paints a picture of a new class,” Artur continues. Quite literally, the addition of submarines adds a new dimension to World of Warships, the ability to dive below the surface. Sneaking up on enemy ships and then firing off a barrage of torpedoes to take them out long before they can react. For one, the stealth-based nature of the sub means going below the surface for the first time. “World of Warships has always brought a cinematic flair to its battles between large sea vessels spanning many decades of naval history.” In a sense they will dethrone Destroyers from both of those spots.” “They will become the class that has the best concealment and they will also become the class that is most fragile. “Submarines will take on their historical role as stealthy hunter killers in World of Warships,” Artur Plociennik, Executive Producer working on World of Warships explains. Of course, the game’s arcade-style action and ease of play is not about to change anytime soon, but the arrival of a new class – the Submarine – presents an interesting challenge.
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